Show Notes – Let’s Chat 12 (NPC Dialogue)

Join Blue, Green, and special guest co-hosts SirenaBesos and InferMage for a casual conversation about their experiences and thoughts on creating dialogue for both player characters as well as non-player characters


Summary of Episodes

When it comes to populating a fictional world – or story – where do you even begin? Join us as we chat about the different styles of world construction, storytelling, and our own experiences with this amazing mental exercise. This week, we focused primarily on the process of creating dialogue.

And we ask you a very important question: Which side of the growing debate do you support? Team Tom….or Team Ted?

“A voice is such a deep, personal reflection of character.”

Daniel Day-Lewis

Intro Session
Discussion Timestamps

0:01:15 | Introductions

0:02:15 | Getting to Know Our Guests: SirenaBesos & InferMage

0:07:45 | Looking at Crafting Dialogue

0:12:45 | Character Design

0:19:15 | The Preferred “Dump Stat”

0:25:30 | Developing a Character’s “Voice”

0:30:30 | Favorite Characters Played

0:36:15 | Handling Returning Characters

0:40:00 | Play Style

0:42:15 | Mitigation of Player Power

0:53:15 | Shoutouts

Advanced Session
Discussion Timestamps

0:01:15 | Introductions

0:03:30 | Dialogue in Various Time Settings

0:10:45 | Tools to Develop Dialogue

0:17:30 | Taking Over an Existing Story

0:43:30 | Collaborative Dialogue Creation

0:49:45 | Wrap Up

0:52:00 | Shoutouts

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